Enter a seed, edition, version, and search origin to locate nearby ore veins and inspect their coordinates and Y-levels.
| Deposit | Coords (X, Y, Z) | Distance | Action |
|---|---|---|---|
| No ore deposits found in this area. | |||
Minecraft 1.18 Caves & Cliffs overhauled world height generation from Y=-64 to Y=320, introducing realistic ore distribution curves and deepslate ore variants.
Diamonds generate below Y=16 and become progressively more frequent down to bedrock at Y=-64. Exposed air blocks have reduced spawning, making strip mining at Y=-58 optimal.
Deepslate replaces stone below Y=0. Deepslate ores take twice as long to mine, so Fortune III and Efficiency V pickaxes are essential for maximizing raw ore yields.
Gold generates in massive quantities in Badlands biomes up to Y=256. Emeralds generate exclusively in Mountain biomes between Y=-16 and Y=320, peaking around Y=232.
What is the best Y-level to mine diamonds in Minecraft 1.20+?
The best Y-level for diamond mining is Y=-58. Mining just above bedrock at Y=-58 maximizes diamond vein frequency while avoiding bedrock clutter.
Does Fortune III work on Deepslate Diamond Ore?
Yes! Fortune III increases raw diamond drops up to 4 per ore block for both regular stone and deepslate diamond ore variants.
Are ore veins identical in Java and Bedrock seeds?
Biome terrain and structure placement match between Java and Bedrock 1.18+, but micro-ore vein generation uses independent random seeds per edition.
What is air exposure reduction for ores?
To encourage branch mining over cave diving, Minecraft reduces diamond generation by 50% when an ore block would generate exposed directly to air.